SC-BOG
StarCraft: Boots on Ground is the stream of thoughts I have when it comes to the best game in the Universe.
SC-BOG is a fan fiction wave of nonsense that floods my head; therefore I must open the gate and drain this excess once in a blue moon.
I'll touch over a few characters that I have created to help tell the grand tale of StarCraft from the boots on ground perspective.
BOG covers three key areas:
o Precursor Campaign
o Episode 1: Rebel Yell
o Enslavers I
Key Characters (no particular order)
-Mine
o 1LT Kassier o CPL Grantos
o GSGT Ladovich o LTC Wu
o CPT "Three" o SSGT Talvarez
o Marshal Tez Leighman
o MAJ Simms
o MAJ Cason
o Mr. Rothsdale
o LT "Queen"
o SSGT Ting
o SGT Kleveland
-Blizz's
o Magistrate Collins
o Cerberus Commander
o GEN Duke
o 1LT Montag
o Magellan
BOG SnapShot:
If I could, I would suggest to Blizzard about going back and having a more on the ground feel to StarCraft w/ a BOG concept. The fun part is we know the story already but how about the minor details?
For example: You the player, play as the "Magistrate" who then becomes the "Commander." We know (thanks to Queen of Blades (the book by Aaron Rosenberg) the "Executor" from SC1 is Artanis. My fan fiction waste of time here identifies the "Magistrate/Commander" as Kaymond Rulhoff, nephew to Myles Hammond, the previous Mar Sara Magistrate.
BOG focuses on a good chunk of the story bringing the player into a third person, first person POV (point of view) to tell the story again but in greater detail and I had to throw a few twists to keep it interesting.
(Precursor)
Alpha Squadron begins training at Camp Accipter when INTEL reports indicate SOK activity.
Rock Company sends 3rd PLT to set up siege tanks. 3rd PLT Launches an assault and after the barrage of fire, 1st PLT jumps in fro dropships and stomps out the SOK threat. Turns out the SOK element was going to assault the local colonial militia camp to undermine Confederate authority.
Well the Magistrate was not pleased that such operations were conducted under his tenure and without his knowledge. Magistrate Collins then assumes command over a platoon (1st PLT, ROCK Co) and 1LT Kassier (the Platoon Leader or PL) and Gunnery Sergeant Ladovich (Platoon sergeant or PSG) then have to carry out the Magistrate's orders and thus the Precursor Campaign begins...
The first site is Combat Outpost Strongarm (mission 1) which is followed by Forward Operating Base Gauntlet (closest safe zone to the Flannum Installation). Other missions include the rescue of the Magistrate and his personnel from the Colonial Office of the Magistrate located in downtown Los Andares which is under siege by the xenomorphs.
Units operating within this tale are Rock Company (1st Brigade, 2nd BN), Phantom Element (Ghost and Ranger Strike Teams), Recon SQD Cerberus, Los Andares Colonial Militia.
The last mission; I created the idea of a sister city to Los Andares and spaceport: Los Toragos.
Episode I: Rebel Yell
Here we follow Mar Sara's new Magistrate, Kaymond Rulhoff and Militia Sergeant Merube as they team with Marshal James Raynor and UNN reporter, Michael Liberty. This portion of the story begins just after the destruction of Chau Sara. The previous Magistrate (Magistrate Hammond) supposedly committed suicide and his nephew is now running the colony.
General Duke sends Captain "Three" a Ghost who is assigned to one of his units: "Phantom Element" (a highly trained assault force consisting of Ghost Operatives and Rangers[elite infantry]). Three assists in this story by coordinating the defense of the northern district in Mar Sara City which holds out until the SOK arrives to rescue everyone.
Also there are crossovers with "Liberty's Crusade" and "Speed of Darkness" while on Mar Sara. This story continues with the locating and assaulting of the Jacob's Installation thanks to our newly acquired Ghost Operative (Three). The story continues as the Rebel force assaults Antiga Prime, then Tarsonis. The final chapters reveal the actions and final confrontation of James Raynor and Kaymond Rulhoff.
Enslavers
Commander Rulhoff has been given his own small strike force: Hades Wing which falls under General Warfield's Elite Guard. I know the story states that Alpha Squadron was dispatched for the Enslaver campaign but I decided to change that. CDR Rulhoff is currently on assignment hovering over Tarsonis on a covert op.
"Three" and two other non-recalled Ghosts are on Tarsonis when they cross pass with the CRF (Confederate Resistance Forces) and a third party Terran group. After some small arms fire and gaining the upper hand, Hades Wing is sent on a mission to hunt down Alan Schezar.
While on mission just outside the comforts of Dominion space, Hades Wing sends Lieutenant Montag to hold back the Zerg ground forces while "Three" and two other teams take out the spore colonies. The city is then bombarded and taken over.
Praetor Mojo reaches out and links with "Three" who relays the message asking for rescue. Another battle cruiser arrives (LT Commander Kazansky) and a Science Vessel (Magellan) and is assigned to the Hades Wing.... not to give too much away but this one ends on Aiur...
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